Create an account for powerful AI tools, award-winning courses, and access to our vibrant community.
Already have an account?
Join 250,000+ professionals and teams at Microsoft, Shopify, and even NASA. đ
Already have an account? Login
Find the best remote jobs. Answer a few questions and we'll deploy a powerful assistant to help you search, create alerts, and more.
1 What roles are you open to?
2 Experience level
3 Work style
Did you know? If memory is enabled, Writing.io can remember your job search preferences and help you to improve your resume, craft customized outreach and more.
Category
Product Designer creates intuitive user experiences across a fintech homeowner platform, collaborating with product and engineering from concept to launch.
Headquarters: New York City
Madeâs mission is to help homeowners save time, money, and stress. It starts with Made Card - a credit card designed specifically for homeowners, with unmatched rewards on mortgage payments, home improvements, utilities, and essential purchases. Each swipe powers a personalized home management platform where users can manage home systems & appliances, stay ahead on upkeep, and get help - from AI-driven guidance to in-person services - exactly when they need it most. By bringing together financial tools, data, and trusted professionals, we give people more control, more savings, and more time to enjoy the place they call home.
Weâre partnered with leading national players in the residential homeownership space - from mortgage lenders to home services providers - embedding Made into the key moments of the homeowner journey. These partnerships let us reach millions of households across the country and deliver meaningful benefits to homeowners.
Backed by top investors like Village Global, Jump Capital, Recharge Capital, and Soma Capital, our leadership team brings deep fintech, mortgage, and credit card experience from Ramp, Bain Capital, JP Morgan Chase, American Express, and Morgan Stanley. Weâre building the financial and engagement platform for the next generation of homeowners - one that puts the homeowner at the center, and redefines what it means to feel at home.
Weâre looking for a Product Designer to create intuitive, elegant, and user-friendly experiences across the Made Card and homeowner platform. Youâll work closely with product, engineering, and marketing to bring designs from concept to launch â shaping the look, feel, and usability of our core product while contributing to our design system and brand identity.
Design end-to-end user experiences across the Made Card and homeowner platform.
Translate product requirements and user research into wireframes, prototypes, and polished designs.
Collaborate with product and engineering to ensure designs are implemented with quality and consistency.
Contribute to the development and maintenance of our design system.
Support marketing by aligning visuals and creative assets with the productâs identity.
Conduct usability testing and iterate based on insights and feedback.
Advocate for the user at every stage of the product development process.
3â5+ years of product design experience, ideally in consumer fintech or high-growth startups.
Strong portfolio showcasing user-centered design, UI/UX excellence, and design systems.
Experience collaborating cross-functionally with product and engineering teams.
Skilled with modern design tools like Figma and comfortable with rapid prototyping.
We understand that not everyone comes from a traditional background. If you are a rockstar with a non-traditional path, we'd love to talk to you!
Experience in fintech, proptech, or real estate platforms.
Exposure to brand or marketing design in addition to product UI/UX.
Motion design or creative storytelling skills.
Personal passion for credit cards, rewards, or home design.
Youâll be an early designer at Made, shaping the user experience of a product redefining homeownership. This is a rare opportunity to have a direct hand in both the product and design culture as the company scales.
Base Compensation Band: $120,000â$140,000 (determined by experience, qualifications, and location)
Compensation: Competitive salary with a meaningful stake in the company via equity, and 401k plan
Health & Well-being: Weâll invest in your physical and mental well-being with comprehensive medical, dental, & vision benefits
Grow Together: Company-wide orientation for you to successfully onboard and other learning & development opportunities including regular review cycles that feature 360 degree feedback
Mortgage Benefit: Receive up to $25,000 toward closing costs of a new mortgage via our mortgage partners
Play Together: Quarterly budgets for team and company outings. Use it for team swag, cooking classes, or team dinners!
Generous Time Off: Flexible paid time off, sick days, and 11 company holidays
Throughout the interview process, please remember that emails will only be from madecard.com emails. We won't ever be asking for any personally identifiable information during the interview process itself. Please reach out to talent@madecard.com if you have any requests to verify the authenticity of an outreach.
Made Card is an equal opportunity employer that is committed to diversity and inclusion in the workplace. We prohibit discrimination and harassment of any kind based on race, color, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws. Made Card makes hiring decisions based solely on qualifications, merit, and business needs at the time.
To apply: https://weworkremotely.com/remote-jobs/made-card-product-designer
Design engineer who designs and codes web/mobile interfaces while driving product strategy and roadmapping for a creative platform.
Headquarters: New York City
URL: https://sanctuary.computer
We are USB Club and we are hiring looking for a multi-faceted design engineer to help us push forward our sneaker net for designers, artists, DJs, writers, musicians, researchers, engineers.
Original Job posting link here
Ideally you are someone who can both design and code, with an acute understanding of the cultural, design, artist, music and research spaces.
USB Club offers a lot of opportunity and potential, whether that's â
We see the product development and iteration of the next chapter of USB Club as one of the more exciting and expansive parts of this role. We have some opinions about where to start but we expect the right person in this role to be someone who can build upon our vision and help realize their own ideas to the highest degree.
USB Club ships a MacOS desktop app & iOS app that you can access when you own one of our USBs. You use the desktop app to share files and collect files from other people, both onto your USB and more generally on the network.
You can think of it kinda like Limewire or a torrenting platform of the early 00âs. Something that happens behind the scenes, something where culture moves silently - if you know, you know.
Our desktop app is an Electron app, our iOS app is a true native app. Our website is in Vue (although weâll likely move to Next.js soon), and our API is in Typescript on PostgresQL.
We have some dashboards in Retool, and we integrate with Typeform & Airtable.
While weâll have the support of Sanctuary Computer when necessary, weâre hoping this individual can hold their own in the code, and confidently ship production-grade features without much hand holding.
A big part of USB Club is the posters, campaigns, and general messaging strategies that we put onto the internet. A big part of what we do is to build culture around the network. Not only should we be thinking about the product as something that can be improved and more accessible and more utilitarian but also as something where culture happens behind the scenes.
Compensation for this role will be on an hourly basis (rates discussed via email, pending seniority and ability). The hourly rate here is $40 - $75/hr,
For now we expect that this is not a full-time role, although it will likely grow to in that direction. We expect that over the next 2 - 3 months a commitment of around 20 - 25 hours a week would suffice.
We see this role as a good starter project for starting to join garden3d, and work more closely with XXIX and Sanctuary Computer our client services business, across all of our client projects.
USB Club is an internal and cultural project so it's a really good place to get started working together, but weâd love to frame this as the start to a longer and more involved relationship, if thatâs of interest!
If youâre interested in this role or others, please apply and select âUSB Club Design Engineerâ (among other roles you might be interested in!)
Kindly submit a complete and thoughtful application, including relevant links that help verify your work experience and identity. Applications with missing or insufficient information will not move forward in the review process.
Our team carefully reviews every complete submission, and we truly appreciate the time and effort you put into applying!
To apply: https://weworkremotely.com/remote-jobs/garden3d-design-engineer-part-time
Creates visual narratives through illustrations, infographics, and design to communicate stories and data across digital and print platforms.
Creates visual narratives through illustrations, infographics, and design to communicate stories, data, and brand messages across digital and print platforms.
Creates visual narratives through illustrations, infographics, and design to communicate stories, data, and brand messages across digital and print platforms.
Technical Designer uses Unreal Engine 5 and Blueprint scripting to design gameplay mechanics, implement features, and collaborate with design leaders on game development.
Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.
Weâre building our 2026 talent pipeline for exceptional Technical Designers! By applying, youâre not applying for a specific role todayâinstead, youâre joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isnât an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, weâll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.
Are you up for the challenge?
*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe
Some of the cool stuff youâll be doing:
What youâll bring to the table:
2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tech design capacity
Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
Proven ability to create functional prototypes.
Strong communication skills in conveying your vision with other stakeholders on the team
Ability to adhere to design guidelines and ability to write design documentation.
Ability to balance design ambition within production constraints and meet deadlines.
Ability to interpret and integrate constructive feedback.
Anticipate, identify, and articulate problem areas and develop solutions.
Experience working in a team environment.
B2 English level â conversational and written.
Bonus Points!
Location: Working remotely in EU/UK (EU time zones required)
We offer competitive employment packages to suit your individual circumstances.
Forgotten Empires is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteranâs status, age or disability.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice .
Role Information: EN
Studio: Forgotten Empires
Location: Europe
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Technical Designer uses Unreal Engine 5 and Blueprint scripting to design gameplay mechanics, implement interactive systems, and collaborate with design leads to create engaging game experiences.
Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.
Weâre building our 2026 talent pipeline for exceptional Technical Designers! By applying, youâre not applying for a specific role todayâinstead, youâre joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isnât an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, weâll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.
Are you up for the challenge?
*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe
Some of the cool stuff youâll be doing:
What youâll bring to the table:
2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tech design capacity
Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
Proven ability to create functional prototypes.
Strong communication skills in conveying your vision with other stakeholders on the team
Ability to adhere to design guidelines and ability to write design documentation.
Ability to balance design ambition within production constraints and meet deadlines.
Ability to interpret and integrate constructive feedback.
Anticipate, identify, and articulate problem areas and develop solutions.
Experience working in a team environment.
B2 English level â conversational and written.
Bonus Points!
Location: Working remotely in EU/UK (EU time zones required)
We offer competitive employment packages to suit your individual circumstances.
Forgotten Empires is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteranâs status, age or disability.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice .
Role Information: EN
Studio: Forgotten Empires
Location: Europe
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Technical Designer uses Unreal Engine 5 to design gameplay mechanics, implement systems through Blueprint scripting, and collaborate with design leaders to create engaging game experiences.
Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.
Weâre building our 2026 talent pipeline for exceptional Technical Designers! By applying, youâre not applying for a specific role todayâinstead, youâre joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isnât an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, weâll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.
Are you up for the challenge?
*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe
Some of the cool stuff youâll be doing:
What youâll bring to the table:
2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tech design capacity
Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
Proven ability to create functional prototypes.
Strong communication skills in conveying your vision with other stakeholders on the team
Ability to adhere to design guidelines and ability to write design documentation.
Ability to balance design ambition within production constraints and meet deadlines.
Ability to interpret and integrate constructive feedback.
Anticipate, identify, and articulate problem areas and develop solutions.
Experience working in a team environment.
B2 English level â conversational and written.
Bonus Points!
Location: Working remotely in EU/UK (EU time zones required)
We offer competitive employment packages to suit your individual circumstances.
Forgotten Empires is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteranâs status, age or disability.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice .
Role Information: EN
Studio: Forgotten Empires
Location: Europe
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Creates visual assets including graphics, presentations, and marketing collateral while maintaining brand consistency across digital and print platforms.
Job Title: Production Designer (Freelance)
Location: Remote â Based in Mexico
Pay Rate: $25/hour (Freelance, As-Needed Basis)
About Sora Schools:
Our mission is simple: to replace the broken U.S. education system with a no-compromise, student-driven approach. Traditional schools rely on rote memorization and ranking, leaving students disengaged and unprepared for the real world. At Sora, middle and high schoolers work on passion-based projectsâbuilding video games, writing novels, conducting researchâwithout outdated lectures or textbooks. With industry mentors, they explore careers while mastering academic subjects and essential life skills like financial literacy and philosophy. Our tight-knit cohorts foster a strong sense of community, empowering students to chase their wildest dreams.
Job Overview:
We are seeking a Production Designer to join our team on Freelance, As-Needed Basis.This is a contract position - work will be assigned as needed, depending on project availability. Ideal candidates should be flexible, reliable, and able to deliver high-quality designs within deadlines.
This role is ideal for a flexible, detail-oriented creative professional with experience in graphic design, branding, and digital production. You will collaborate with our marketing and design teams to create high-quality visual assets while ensuring brand consistency.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Creates visual graphics and design materials for a nonprofit's communications and policy initiatives, working across print and digital formats.
Freelance designer creates graphics and visual materials for a nonprofit's communications and public engagement campaigns across print and digital formats.
Edits high-volume short-form social video content for Meta and TikTok, focusing on platform-native storytelling, pacing, and audience retention.
Edits high-volume short-form social video content for Meta platforms, focusing on pacing, hooks, and retention optimization.
Creates and maintains design systems in Figma, designing components, tokens, and visual guidelines while collaborating with product and development teams.
Headquarters: BR
URL: http://lyncas.net
Buscamos proporcionar ao nosso time um ambiente acolhedor, dinĂąmico e colaborativo. Para isso, temos vĂĄrias iniciativas, como:
To apply: https://weworkremotely.com/remote-jobs/lyncas-ux-designer-design-system-pleno
Art Director develops social-first creative concepts, visual directions, and digital assets for integrated marketing campaigns while collaborating with copywriters and cross-functional teams.
Grounded in a talent-centric mindset, Maker Lab is a marketing agency designed to build decentralised technology-led agency teams, rooted in collaboration with clients from the ground up. Maker LabĂąÂÂs cross-functional teams of multidisciplinary specialists are embedded into client teams across digital marketing competencies ù from measurement & analytics to content production.
Job Summary:
We're looking for a culturally tuned Art Director to elevate social-first campaigns for a leading QSR brand. This role blends insight-led thinking and hands-on execution, turning briefs into engaging ideas shaped by culture, trends, and audience behaviour across platforms.
Please share your creative portfolio to be considered for this position.
Role:
You:
Please note: due to the high volume of applications, only successful candidates will be contacted with a follow-up introduction email.ĂÂ If you do not receive an email from Maker Lab, your application has been unsuccessful this time around. Look out for future roles! By submitting your application, you consent to the collection, use and disclosure of your data by the Maker Lab team for the purposes of your application. Where your application contains personal data of third parties, you confirm that you have obtained all necessary consents to provide the Maker Lab team with such personal data and that we may collect, use and/or disclose such data in accordance with the Personal Data Protection Act 2012.
Art Director creates social-first visual campaigns and brand assets while collaborating with copywriters and strategists to develop integrated creative solutions.
Grounded in a talent-centric mindset, Maker Lab is a marketing agency designed to build decentralised technology-led agency teams, rooted in collaboration with clients from the ground up. Maker LabĂąÂÂs cross-functional teams of multidisciplinary specialists are embedded into client teams across digital marketing competencies ù from measurement & analytics to content production.
Job Summary:
We're looking for a culturally tuned Art Director to elevate social-first campaigns for a leading QSR brand. This role blends insight-led thinking and hands-on execution, turning briefs into engaging ideas shaped by culture, trends, and audience behaviour across platforms.
Please share your creative portfolio to be considered for this position.
Role:
You:
Please note: due to the high volume of applications, only successful candidates will be contacted with a follow-up introduction email.ĂÂ If you do not receive an email from Maker Lab, your application has been unsuccessful this time around. Look out for future roles! By submitting your application, you consent to the collection, use and disclosure of your data by the Maker Lab team for the purposes of your application. Where your application contains personal data of third parties, you confirm that you have obtained all necessary consents to provide the Maker Lab team with such personal data and that we may collect, use and/or disclose such data in accordance with the Personal Data Protection Act 2012.
Designs intuitive user interfaces for in-store retail and operational technology systems, leading design strategy for frontline-facing applications.
Product Designer owns end-to-end design for complex wealth management workflows, from problem definition through shipping, using Figma and AI tools.
Product Designer owns end-to-end design of complex wealth management workflows, from problem definition through prototyping and shipping in Figma and AI tools.
Product Designer owns end-to-end design for a product area, from problem definition through shipping, collaborating with product and engineering to simplify complex workflows.